3D MAP DESIGN
As Principal Designer and Sr. Design Manager for HERE Technologies' next-generation high-definition 3D maps, initially I designed of the UI for the company's internal 3D map data editing tool. For the last several years I've been designing visual concepts for 3D map product features, developing interactive UX prototypes, defining customization parameters for the company's internal renderer, and building and directing a team of 40 to build initial product samples and prototype efficient production processes for scaled production.
All of these 3D map initiatives feel like a synthesis of all the other 3D work in my career - CGI, games, rendering - only now I'm helping build the whole world in 3D. Fun to merge it all together, getting ready for a time when maps are no longer just navigation aids, evolving into a dynamic 3D canvas we'll paint with the activities and location data in our lives.
All images below have been publicly displayed and are copyright and property of HERE Technologies
 HERE 3D Map sampleThe last several years I've been working on both the design and tools to produce HERE's new 3D Map content, enabling compelling new use-cases for automotive, mobile, IoT, and other location-based applications and industries. |  CAMINO: HD Map VisualizerDirected the development of an interactive prototype to visually demonstrate the features of the new HERE HD Map -- a high-definition lane-level hidden "dark" map for autonomous vehicle navigation. This prototype was shown at HERE's booth at CES in 2016 and 2107.
Audi thanked us for "making the invisible visible." |  Chicago at Magic Hour3D map with custom 'magic hour' style |
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 3D Map skylinePart of my work at HERE has been to infuse Entertainment Design concepts into the more traditional approach to cartography.
Cameras, lighting, textures, animation, and other 3D topics are new to mapping, and the 3D map offers an exciting new canvas for compelling and innovative location-based visual infotainment solutions. |  Reduced MapConcept for the visual appeal and increased comprehension possible from dynamically reducing map detail for certain use cases. |  3D roadwaysEarly concept for spatial comprehension advantages of a 3D road model |
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 3D Map: MunichSample of 3D map of Munich |  3D Map customizationThe same map data, different styles. Worked closely with rendering team to define features and parameters that enable extensive map customization. |  Heat map prototypeLayering on 3rd party data and displaying on the indexed 3D map objects opens up new insights from the added 3rd dimension. |
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 3D Map Editor UIDesigned the UI for HERE’s internal 3D map editing application. A flexible framework, with multiple work flows, display and edit many layers of geo-spatially aligned data. From concept through multiple released versions, the tool in is use at scale in HERE's global production centers. |  3D Map: San FranciscoTook several years to create tools and backend capable of producing, publishing, and delivering indexed lane-level 3D map at scale. |  3D Map with lane-level road model |
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 HD Map: lane-level accuracyCombining a 2D link-and-node map with scanned LiDAR (and other) data, with both automatic and manual processing, produces a high-definition lane-level 3D map suitable for autonomous vehicle localization and control. |  Lidar and HD Map data alignment |  Concept: Lane level navigation |
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 Abstraction to essentialsDetail reduction to essentials for compact indexed representation of reality. |  The value of indexed map objectsWith indexing, everything has a place and everything is in its place, enabling a variety of novel custom visualization opportunities. |  3D interior mapsinteractive indoor map browsing prototype |
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 Concept: 3D map navigation use-caseNavigation at close range on a 3D map presents new challenges and opprtunities for at-a-glance comprehension |  Graphic textured 3D landmarksHERE's 3D landmark portfolio was redesigned by my team for a new clean appearance that plays well with the custom styling capabilities of the rest of the map. |
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